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F.E.A.R 2: Project Origin to be Good Like the Original |
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The original F.E.A.R was bloody, horrifying and won critical praise everywhere. But then the expansions happened. TimeGate's expansions, Extraction Point and Perseus Mandate, took away from the original focus of F.E.A.R.
Monolith's Dave Matthews' (their lead art designer and not to be confused with Dave Matthews' Band) main problem with the expansions is that TimeGate took the story in a direction that Monolith wouldn't have followed. TimeGate didn't follow F.E.A.R's unsettling antagonist, Alma, as much as Monolith would have liked. This caused a great drop off in F.E.A.R fans.
Now that Monolith is back behind the steering wheel of F.E.A.R 2: Project Origin, you can expect a return to greatness comparable with the original game. The story will continue in a way that Monolith with be happy with and I'm sure will scare the bejeezies out of me.
It's a win/win situation.
