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Developers of Deadly Creatures Are Just Dumb |
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I knew that game developers were strange, but those behind the creation of Deadly Creatures are confirmed to be not quite right in the head.
In order to get an idea of what spiders and scorpions were actually like, the developers actually spent some quality time with the arachnids. It's not like they could have looked in a fucking encyclopedia or anything. The team regularly handled scorpions, spiders and Billy Bob Thorton in order to get a good feel for how the game should work.
Not only that, but the crew took a little direct approach as well:
"We found a Mexican restaurant in Phoenix that serves Chapulinas, which are fried grasshoppers," said lead designer Jordan Itkowitz. "Chapulinas are kind of nutty, kind of crunchy. Better than giant Thai water beetles but not as good as fried mealworm larvae. Yes, this is speaking from experience... It was so we could really get into our characters' heads."
That game had better be good and win Emmys. Or whatever awards games get.
